Passion through Design

Hi! My name is Clinton and you've found my game design portfolio.

There's a lot of my early work showcased here. The name of the game is growth and I am always evolving as a designer. The games that I love to play and create will transport you to exciting new worlds, engage your mind and respect your time and investment as a player.

What's New - Updated September 2014:
It was my pleasure to work with SkyBox Labs this summer on two exciting projects in partnership with DeNA. One of those projects is a game due out this holiday season and has been developed from the ground up to take advantage of state-of-the-art gaming technology. I was responsible for feature planning, UI design, user experience design and level design in Unity 3D. I look forward to revealing more details about the game when the time is right!

Updated May 2014:
The site for my independent venture, 6 Eyed Studio went live earlier this month! Huge thanks to Irwan Kurnaedy for graciously helping out with the design and iteration of the 6 Eyed logo. Without his expertise I would still be floundering for a strong, visual identity right now.

    Tools of the trade:

  • GameMaker Studio
  • Adobe Suite
  • Microsoft Visual C# 2010
  • Tortoise SVN
  • Twine
  • Microsoft Visio
  • Balsamiq
  • Unity 3D (level design)
  • UDK
  • Google Apps
    I have also used:

  • Mindjet Mind Manager
  • Adobe Premiere

I write about game design theory on my blog The Clinton Ma Boilerplate.I am also a co-founder of the Stretch Goal Cast podcast on YouTube and I write about indie and digital card games for PlayNation.

Download My Resume





New Games